

You can use Magic Missile in place of bows, but bows don't take mana, and requires gold (that is, buying a new bow) to increase their damage, not skill points.ģ. If more than 2 /3 enemies catch up, I switch to my dual-melee and Whirlwind them to death. When they finally catch up, they're probably dying, if not dead. In open areas, I generally start with a bow: Shoot-Run away-Shoot-Run away-Shoot - this is a nice starter strategy. I generally try to get Rare weapons from vendors. So make sure you have good weapons, specially if you, like me, are not investing in combat / magic skills. The game can be very gear dependent these areas. If you need some advice on starting areas-ġ. But I have taken rank 4 Lockpick, rank 3 Mindreading, rank 1 Wisdom, and after I had all of them, a rank 1 Magic Blast (very handy when kiting high level mobs). At level 6 now, my Intelligence is 15+ where Strength and Dexterity are 4, I think.įor the 1st area- Broken Valley- I have not chosen any combat skills, except the one rank of Whirlwind that was given to me in training. I generally choose weapons that have more Magic damage than Melee / Ranged damage. I died only once and that too because I forgot to pause when I went AFK.Īs seen in the 'Character Optimization' topic, I am increasing my Intelligence much more than my Strength or Dexterity.

I may change it to Hard if it gets easier. I am finding the game very easy, playing on Normal difficulty. I am aiming at an Intelligence-based magic using warrior.
